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Legend of Zelda: TotK Fanart: Ancient Treasure Chest

Fanart designed and modeled speculating what a treasure chest in The Legend of Zelda: Tears of the Kingdom might look like just before the game's release.
Modeled in Maya, textured in Adobe Substance Painter and rendered in Unity using URP.

In Unity engine with post processing volume

In Unity engine with post processing volume

Maps created using Substance 3D 
Painter

Maps created using Substance 3D
Painter

tri-count and wireframe

tri-count and wireframe

concept reference

concept reference